CFG :
Kod:echo echo ARROW KEYS to move and buttons near for other stuff echo freezetime WASDA to buy guns (Q-A pistols W-S smg's... E-D sigh...) echo PGDN for kevlaw + helm echo R for ak/colt echo get full nades with KP_PLUS or new nades with KP_ENTER echo bomb is PGUP echo cycle nades on ENTER unbindall bind "`" "toggleconsole" bind "ESCAPE" "cancelselect" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "+jump" bind "MOUSE4" "+speed" // WALK - set to mouse5 depending on thumb button side bind "UPARROW" "+forward" bind "LEFTARROW" "+moveleft" bind "DOWNARROW" "+back" bind "RIGHTARROW" "+moveright" bind "KP_INS" "+reload" bind "DEL" "drop" bind "HOME" "+showscores" // toggle needed bind "END" "+use" bind "F9" "pause" bind "RCTRL" "+duck" bind "KP_END" "slot1" // PRIMARY bind "KP_DOWNARROW" "slot2" // SECONDARY bind "KP_PGDN" "slot3" // KNIFE bind "ENTER" "slot4" // NADE CYCLE bind "PGUP" "slot5" // BOMB bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "0" "slot10" bind "b" "buymenu" bind "=" "teammenu" // Switch teams bind "u" "messagemode2" // TEAM CHAT bind "y" "messagemode" // CHAT ALL bind "," "jpeg" bind "KP_RIGHTARROW" "+voicerecord" // Push to Talk mic button voice_enable 1 // 0 to listen to music without bind "F1" "autobuy" bind "F2" "rebuy" bind "F3" "askconnect_accept" bind "F4" "bug" //mouse (tuned for razer diamondback) echo Mouse settings - raw input + accel off ((RECOMMEND USER EDIT)) sensitivity 1.337 zoom_sensitivity_ratio_mouse 0.79 m_rawinput 1 m_customaccel 0 m_customaccel_exponent 1.05 m_customaccel_max 0 m_customaccel_scale 0.04 m_mouseaccel1 0 m_mouseaccel2 0 m_mousespeed 1 mc_accel_band_size 34.0 sixense_aim_freeaim_accel_band_exponent 1.0 sixense_aim_freeaim_accel_band_size 20.0 sv_accelerate 10 sv_noclipaccelerate 5 sv_specaccelerate 5 //godspeed rate 40000 cl_updaterate 102 cl_cmdrate 102 cl_interp_ratio 1 cl_interp 0.01 //crosshair defaults cl_crosshairalpha "200" cl_crosshaircolor "4" cl_crosshaircolor_b "50" cl_crosshaircolor_g "250" cl_crosshaircolor_r "50" cl_crosshairdot "0" cl_crosshairscale "0" cl_crosshairsize "5" cl_crosshairthickness "0.5" cl_crosshairusealpha "1" //the numbers mason....what do they mean? take us back!! echo net graph centered and lowered net_graph 1 net_graphpos 2 net_graphheight 0 //buy menu echo if it bleeds... ((RECOMMEND USER EDIT)) echo cant bind buy incendiary yet bind Q "buy deagle" bind W "buy mp7" // can buy as T bind E "buy nova" bind R "buy m4a1; buy ak47" bind T "buy ssg08" bind A "buy tec9" // no ct gun bind S "buy ump45" bind D "buy bizon" // can buy as CT bind F "buy sg556; buy aug" bind G "buy awp" bind H "buy m249" //bind J saved for new guns galil famas equivalent //bind K saved for new guns lazers hl3 bind PGDN "buy vesthelm; buy vest" bind KP_PLUS "buy hegrenade; buy flashbang; buy smokegrenade; buy defuser" bind KP_ENTER "buy molotov; buy indendiary ;buy decoy" bind backspace "buy defuser" //FULL buymenu (incomplete) //RADIO CVARS //voice (console code) //Cover me! (coverme) //You take the point! (takepoint) //Hold this position! (holdpos) //Regroup team! (regroup) //Follow me (followme) //Taking fire, need assistance! (takingfire) //Go go go! (go) //Team, fall back! (fallback) //Stick together! (sticktog) //Get in position and wait for my go! (getinpos) //Storm the front! (stormfront) //Report in team! (report) //Roger that!/Affirmative! (roger) //Enemy spotted! (enemyspot) //Need backup! (enemyspot) //Sector Clear (sectorclear) //I'm in position. (inposition) //Reporting in. (reportingin) //Get out of there, it's gonna blow! (getout) //Negative! (negative) //Enemy Down! (enemydown) echo whats goin on with that radio... ((RECOMMEND USER EDIT)) bind "ins" "roger" bind "kp_home" "negative" bind "kp_uparrow" "takingfire" bind "kp_pgup" "holdpos" bind "kp_leftarrow" "enemyspot" bind "kp_5" "say_team Bomb Here Need Cover/Backup" echo echo thx to h0lm for additional CSGO cvars // These three reposition the gunmodel to mimic css more closely. viewmodel_offset_x 2 viewmodel_offset_y 4 viewmodel_offset_z -2 // These two removes the shifting of the arm when crouching down. cl_viewmodel_shift_left_amt 0 cl_viewmodel_shift_right_amt 0 // This removes the bobbing of the weapon back and forth, when you run. cl_bob_lower_amt 0 cl_righthand 0 cl_autoweaponswitch 1 snd_mixahead 0.05






/www.forum.cs-portal.net/signaturepics/sigpic1449_1.gif[/IMG]
Odpowiedz z cytatem