baku
16-03-2008, 17:18
Jest to gra w zbijanego. Masz 1 wielka piłkę i nią musisz rzucić w przeciwnika, jeżeli nie trafisz to przeciwnik bierze tą piłkę i rzuca w Ciebie (no i tak do skutku :-D)
Screen :
[1] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db1.jpg)[2] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db2.jpg)
[3] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db4.jpg)[4] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db6.jpg)
Download :
http://www.sendspace.pl/file/3rsi7AvD/
Commands :
amx_db_on (requires ADMIN_BAN) <0|1> - enable or disable dodgeball, for best use sv_restartround should follow
amx_db_weapons (requires ADMIN_BAN) <0|1> - enable or disable other weapons with dodgeball
amx_db_respawn (requires ADMIN_BAN) <0|1> - enable or disable infinite respawn in dodgeball
Cvars :
dodgeball_on (default 0) - dodgeball on or off
dodgeball_followff (default 1) - 1: follow mp_friendlyfire, 0: no friendlyfire at all
dodgeball_antistick (default 0) - balls get stuck on certain brush entities, 1: instadrop to ground, 0: slide slowly
dodgeball_weapons (default 0) - players are allowed to use other weapons besides dodgeballs
dodgeball_respawn (default 0) - respawn infinitely in dodgeball
dodgeball_refresh (default 60.0) - how often balls reset
Screen :
[1] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db1.jpg)[2] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db2.jpg)
[3] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db4.jpg)[4] (http://i14.photobucket.com/albums/a310/xxavalanchexx/db6.jpg)
Download :
http://www.sendspace.pl/file/3rsi7AvD/
Commands :
amx_db_on (requires ADMIN_BAN) <0|1> - enable or disable dodgeball, for best use sv_restartround should follow
amx_db_weapons (requires ADMIN_BAN) <0|1> - enable or disable other weapons with dodgeball
amx_db_respawn (requires ADMIN_BAN) <0|1> - enable or disable infinite respawn in dodgeball
Cvars :
dodgeball_on (default 0) - dodgeball on or off
dodgeball_followff (default 1) - 1: follow mp_friendlyfire, 0: no friendlyfire at all
dodgeball_antistick (default 0) - balls get stuck on certain brush entities, 1: instadrop to ground, 0: slide slowly
dodgeball_weapons (default 0) - players are allowed to use other weapons besides dodgeballs
dodgeball_respawn (default 0) - respawn infinitely in dodgeball
dodgeball_refresh (default 60.0) - how often balls reset